Name | resetMatrix() |
---|---|
Examples |
![]() size(100, 100, P3D) noFill() box(80) printMatrix() # Prints: # 01.0000 00.0000 00.0000 -50.0000 # 00.0000 01.0000 00.0000 -50.0000 # 00.0000 00.0000 01.0000 -86.6025 # 00.0000 00.0000 00.0000 01.0000 resetMatrix() box(80) printMatrix() # Prints: # 1.0000 0.0000 0.0000 0.0000 # 0.0000 1.0000 0.0000 0.0000 # 0.0000 0.0000 1.0000 0.0000 # 0.0000 0.0000 0.0000 1.0000 |
Description | Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity(). |
Syntax | resetMatrix() |
Related |
pushMatrix() popMatrix() applyMatrix() printMatrix() |
Updated on Mon Sep 21 15:53:25 2020.
If you see any errors or have comments, please let us know.
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