| Name | screenY() |
||||||
|---|---|---|---|---|---|---|---|
| Examples |
def setup():
size(100, 100, P3D)
def draw():
background(204)
x = mouseX
y = mouseY
z = -100
# Draw "X" at z = -100
stroke(255)
line(x-10, y-10, z, x+10, y+10, z)
line(x+10, y-10, z, x-10, y+10, z)
# Draw gray line at z = 0 and same
# y value. Notice the parallax
stroke(102)
line(0, y, 0, width, y, 0)
# Draw black line at z = 0 to match
# the y value element drawn at z = -100
stroke(0)
theY = screenY(x, y, z)
line(0, theY, 0, width, theY, 0)
| ||||||
| Description | Takes a three-dimensional X, Y, Z position and returns the Y value for where it will appear on a (two-dimensional) screen. | ||||||
| Syntax | screenY(x, y) screenY(x, y, z) | ||||||
| Parameters |
| ||||||
| Related |
screenX() screenZ() |
Updated on Mon Sep 21 15:53:25 2020.
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