Name | shader() |
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Examples |
size(100, 100, P2D) img = loadImage("apples.jpg") blur = loadShader("blur.glsl") shader(blur) image(img, 0, 0) | ||||
Description | Applies the shader specified by the parameters. It's compatible with the P2D and P3D renderers, but not with the default renderer. | ||||
Syntax | shader(shader) shader(shader, kind) | ||||
Parameters |
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Updated on Mon Sep 21 15:53:25 2020.
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